Shades of Ruin - Sanctuary of the Corrupted

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Game Date: May 14th to 16th

Location:Lawler Alpine

GPS Coordinates for Lawler:
N 33 47.798' W 116 44.821'

Approximate Address for Lawler:

21008 Banning-Idyllwild Panoramic, Idyllwild, CA, United States

NPC Arrival Time: 3:00PM
PC Arrival Time/Check-In: 4:00PM
Game Start Time: 7:00PM

Please arrive at the listed time if possible. You may arrive early to start setting up, but please do not arrive before 2PM, which is our check-in time with the campsite. We are hoping to start the game promptly at 7:00PM.

PC Game Fee: $60 for PCs, free for NPCs
Food is not provided for this event.

Rules:This game uses the Shades of Ruin rules set, which can be found here: viewtopic.php?f=44&t=2701

Lore:The players survived a shipwreck and gathered on the shores of Vylin Tor for a journey to the city of Marinth. Accompanied by Holdyr Seyth, the noble who owns the region's lands, the players fought their way through waves of Ruinshades and the Vek. The players learned that the storms in the area had been manipulated by a being called the Stormcaller, and eventually found the Stormcaller and defeated her in combat. When defeated, she left behind a black crystal and seemed to fade away into the air.

Shortly after the battle, the players encountered a large patrol of guards from Marinth, who recognized the Holdyr and offered to escort the group back to the city. The players continue traveling toward Marinth for two more days, finally arriving at the city. Holdyr Seyth asks the players to accompany him to his home immediately, so that they may hear the reports on the developments in the land while he has been away.

OOG Notes: At game-time-in, the PCs are just approaching Holdyr Seyth's home. They have been offered the use of the outlying buildings around the Holdyr's home (which is the central lodge/kitchen). The three cabins closes to the entrance of Lawler Alpine are for PC use, and will be in-game at all times. If you are not comfortable sleeping in-game, please camp in one of the cabins further away; the other three cabins will be out-of-game for the evening, but may be used in-game at certain points during the event. NPCs and staff may sleep in the OOG cabins or sleep in-character along with the PCs at their choice. If PCs wish to sleep in the Holdyr's home (the lodge/kitchen), they may ask him for permission to do so in-game.

The cabins have bunk beds and heaters, but we recommend bringing a sleeping bag and/or blankets. The lodge/kitchen area does not have beds; if you are interested in sleeping in there in-game, bringing a cot or sleeping mat is recommended. You may also bring a tent and set it up near the PC area if you choose.

If you choose to sleep in-game, be prepared for the possibility that there may be encounters in your cabins or the Holdyr's home in the middle of the night. The OOG cabins, however, will be "safe" and you may choose to sleep in them if you wish to.

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This page contains a single entry by Ira Ham published on April 11, 2010 12:10 PM.

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